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Old September 7, 2001, 11:48 AM
Dien Rice
 
Posts: n/a
Default Nothing wrong with fast production or turnaround....

Hi Simon,

> P.S To Dien, the physicist.
> Dien, there is a Law, as invariable as
> Einstein's laws:

> The faster the profits the more YOU have to
> pay in the end.

> Gurus won't tell you about it.

> Just do your "math" before you
> start your next fast project.

Interesting post, however I don't really agree with this part....

For example, using chattel, if you know what you're doing like I mentioned, you could buy something, and sell it a week later for a profit. You can do this using the "trader" papers or by putting it up for sale in an online auction (I've done both).... The turnaround time is relatively fast if you have something which many people want to buy.... I started out doing this with second-hand laptop computers....

Because computers depreciate so fast, you HAVE to sell second-hand computers fast. You have no choice!

As for fast product-creation projects, the fastest I can think of is probably an interview. Do an interview and make an arrangement with the person you are interviewing regarding the sales rights, and voila! You have a product. If the person is well-known in their field, then you'll probably have enthusiasts who would love to buy it.

For example, in the physics world, people are still selling videos and tapes of the Nobel Prizewinner Richard Feynman, over a decade after he passed away. And people are buying. If I wanted to create a product aimed at physics-enthusiasts, I'd probably arrange to do interviews with several well-known physicists all on a particular "hot" topic in the physics world. (This wouldn't be that hard to do -- most scientists are looking for positive publicity for their work.) Then, I'd probably put these interviews together and sell them as a set, aimed at the same people who buy popular physics books....

Bill Myers is well-known for his fast production times on projects, at least before he went into software development (which takes longer to complete, but is potentially more lucrative).... I think it wouldn't take him more than a few weeks to produce one of his "guerrilla" videos in the early 1990s.

Regarding Gary Halbert, what I read somewhere was that he failed to ship the product he had advertised, but also didn't return the customers' money, for whatever reason. I think that was the problem which landed him for a time in jail, it was not related to fast production times. (The lesson is: either ship the product, or return the customers' money, or you'll get in trouble.)

There is nothing wrong with speed.... I don't mean you'll make a million overnight, what I mean though is making SOME profit (whether a large amount or small) in a relatively fast time-frame....

- Dien